Pagini

Friday, April 20, 2012

The beginning

I remember that more than an year ago, I was talking with Rares about the games he has played on his iPad. He told me that he was looking for a strategy game similar to Panzer General, be he hadn't found any on AppStore. It seemed that one couldn't find any WW2 strategy game published for iPad at that time.

I suggested to him that we should try to make such a game. We are both software developers and creating games is certainly a interesting challenge for people like us. But besides being interesting, making games is also hard, especially bringing them to completion. Anyway, developing a turn-based strategy game was something we thought we could accomplish, so we started working.

The main idea was to create a Panzer General remake that could run on iPad. We decided that a 2D look, similar to the first Panzer General game, was more likely for us to get done. From this first PG game we would also use the strategic feeling of its campaigns, something that the second Panzer game kind of missed. But anyway, the PG2 was better from other perspectives, such as control and leader abilities, so this meant that our remake would be a mix of the best elements of the two Panzer General games.

No comments:

Post a Comment