Pagini

Showing posts with label html5. Show all posts
Showing posts with label html5. Show all posts

Friday, June 28, 2013

Epic Citadel - Unreal Engine 3 demo - is running in the browser

This is crazy. The web is moving so fast. Never though that I'll live the day when a full blown shooter will be played in the browser.

Requires special JavaScript, available in Firefox 22 only. if you have it go here.
I wonder if other browsers will follow. Or maybe the question is when..

Friday, March 8, 2013

Udacity - HTML5 Game Development course

Recently I discovered a new HTML5 Game course, this time from Udacity. I was intrigued to see if they can teach something I didn't knew already, so I started to take the course. Since the course was just beginning I was able to do it quickly.

The course is based on GRITS game and a couple of Google I/O presentation about the game. GRITS is open source, so you can browse the source code and if you find something clever you can let us know (for example like Paul Irish did with jQuery).

Most of the things are the basic and well known, but you can find here and there a few good tips. I'm not saying that you'll throw away your code and rewrite it again but maybe you'll do a couple of tweaks here and there.

I didn't knew about TexturePacker - is a nice little tool that we might use in the future, as for Tiled - we already have our own map editor, so I don't know if we'll switch but, you know, it can be good for new projects.